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Wizard

Mage part of the tree · 15 skills

Wizard is the Mage part for raw spell damage. Mage Apprentice and Wizard raise wand and staff damage and critical strikes, and Arsonist, Iceman, Thunder and Dark Arts each strengthen one element. Chain Hit and Mass Destruction spread critical strikes to nearby enemies, and Fire Resistance, Ice Resistance and Shock Resistance protect you from those elements. Choose it for a magic build that is all about damage.

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Radiant Aura

Active Skill · 1 point per level, up to 3 levels · Show in planner

All Fell enemies within not known yet meters take 1 / 2 / 3 Fire damage per Intelligence per second.

Each level: 2 meters range and 1 Fire damage per Intelligence per level

The range at each level isn't known yet. It grows by 2 meters with each level.

Radiant Aura connects to Fire Resistance, Wizard and Spirit.

Gear that raises it

Mage Apprentice

Passive Skill · 1 point per level, up to 3 levels · Show in planner

Damage with Wands and Staves increased by 5% / 10% / 15%.

Each level: 5% damage per level

Mage Apprentice connects to Bone to Ash, Counterstrike, Intelligence and Spirit.

Gear that raises it

Bone to Ash

Passive Skill · 1 point per level, up to 3 levels · Show in planner

Damage against Hollow is increased by 5% / 10% / 15%.

Each level: 5% damage per level

Bone to Ash connects to Dark Arts, Healer, Mage Apprentice and Necromancer.

Gear that raises it

Arsonist

Passive Skill · 2 points per level, up to 3 levels · Show in planner

All Fire damage is increased by 10% / 20% / 30%.

Each level: 10% damage per level

Arsonist connects to Totem Mastery, Intelligence and Spirit.

Gear that raises it

Totem Mastery

Passive Skill · 2 points per level, up to 3 levels · Show in planner

Increases the maximum amount of summoned totems by 1 / 2 / 3.

Each level: 1 totem per level

Totem Mastery connects to Arsonist and Iceman.

Wizard

Passive Skill · 2 points per level, up to 3 levels · Show in planner

Critical Strike chance with Wands and Staves is increased by 2% / 4% / 6%.

Each level: 2% Critical Strike chance per level

Wizard connects to Radiant Aura, Frost, Intelligence and Spirit.

Gear that raises it

Mass Destruction

Passive Skill · 3 points · Show in planner

Critical Strikes with Magic weapons deal 2 Shock damage per Intelligence to all enemies within 15 meters of the target.

Mass Destruction connects to Chain Hit.

Chain Hit

Passive Skill · 3 points · Show in planner

Critical Strikes with Magic weapons hit an additional random target within 15 meters for 5 Shock damage per Intelligence.
The initial target can be hit twice instead of chaining to another one.

Chain Hit connects to Mass Destruction and Intelligence.

Shock Resistance

Passive Skill · 1 point per level, up to 3 levels · Show in planner

Increases your Shock Resistance by 5% / 10% / 15%, which reduces the amount of Shock damage received.

Each level: 5% Resistance per level

Shock Resistance connects to Thunder.

Gear that raises it