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Hunter quests

15 quests · 37 steps

Quests from the Hunter (Athalan Skree and Galen Yager), in the journal's own order.

Contents
  1. Growing Stronger Together
  2. The Hunter's Hand Spindle
  3. In Need Of A Tanning Station
  4. Loom For The Hunter
  5. Using The Spinning Wheel
  6. A Spinning Machine For The Hunter
  7. Diving Gear
  8. Hunter Needs Shelter
  9. Unknown Waters
  10. Enveloping Blood
  11. A Test Of Skill
  12. Magically Empowered Equipment
  13. Salt Mine Location
  14. Dog Search
  15. The Greatest Game

Growing Stronger TogetherWorld Quest

800 XP

  1. Find The Farmer

    The Hunter remembers where another Ancient Vault was built, and believes it houses another sleeping survivor. Recovering this survivor should aid in food production and cultivation.

    Ancient Vault — Farmer, Springlands · Show on map

  2. Summon The Farmer

    Another survivor could be uncovered! A Farmer will be helpful for food production once placed in the base.

Rewards

Recipes tied to this quest

The Hunter's Hand Spindle

200 XP

Leads to Crucible Needed For A Smelter, In Need Of A Tanning Station, Table Saw For The Carpenter (1 of 2), Cooking Equipment For The Farmer

  1. Explore Westcott

    The Hunter needs her Hand Spindle back to craft better armors. She lost it near Westcott.

    Show “Hand Spindle Location” on the map

  2. Retrace Athalan Skree's Steps

    The Hunter didn't stay at the inn in Westcott. She avoids human contact. Instead, she must have set up camp close by. Her Hand Spindle cannot be far.

    Abandoned Hunter Camp, Springlands · Show on map

  3. Reach The Revelwood

    The Hunter traveled through Revelwood to reach Westcott. Her Hand Spindle was left in a different camp.

    Show “Cave Entrance” on the map

  4. Place The Hand Spindle

    The Hand Spindle was left behind in an abandoned Hunter's camp. It needs to be returned to the Hunter and placed in the base.

Rewards

In Need Of A Tanning StationWorld Quest

250 XP

Comes after The Hunter's Hand SpindleComes after any one of Finding Masonry Tools or The Blacksmith's RequestLeads to Loom For The Hunter, Sun Temple Stories

  1. Talk To The Carpenter

    The Hunter wants to prepare fur and leather by drying it in the sun. She wonders if Nomad Highlands hunters could have tools and knowledge about it, but doesn't know any.

    Perhaps somebody else knows a Hunter from the area.

  2. Explore Raven's Keep

    The Carpenter knows a fearsome Hunter from the Nomad Highlands. She was as big as a mountain and capable of taming animals.
    She was sent to Raven's Keep after a gruesome fight.

    This Hunter might have owned a Tanning Station.

    Raven's Keep, Nomad Highlands · Show on map

  3. Obtain The Tanning Station From Lupa's Lair

    The residents of Raven's Keep have escaped. They fought through hordes of Vukah to break out, led by their new matron. They seem to have moved on to Lupa's Lair.

    Perhaps the Tanning Station can be obtained there.

    Lupa's Lair, Nomad Highlands · Show on map

  4. Place The Tanning Station

    Lupa's Lair contained a valuable Tanning Station. The Hunter should be happy to learn about it.

    Place the Tanning Station to unlock more recipes.

Rewards

Recipes tied to this quest

Loom For The HunterWorld Quest

250 XP

Comes after In Need Of A Tanning Station

  1. Find The Weaver's Cottage In East Lapis

    The Hunter needs a Loom to craft padding kits for better armor. She suggests looking for a weaver's cottage in East Lapis. The general area is marked on the map. The cottage should be easy to spot since its decorated with banners.

    Show “Find The Weaver's Cottage In East Lapis” on the map

  2. Search The Weaver's Cottage For The Loom

    The weaver's cottage in East Lapis was found. The Loom for the Hunter should be somewhere inside.

    It must be recovered in order to craft padding kits and better armor.

    Weaver's Cottage, Kindlewastes · Show on map

  3. Place The Loom

    The Loom was retrieved. It should be placed in the base to unlock padding kits for better armor.

Rewards

Recipes tied to this quest

Using The Spinning WheelWorld Quest

Recommended level 20 · 150 XP

  1. Place The Spinning Wheel

    The Hunter explained that a Spinning Wheel can be used to create linen and string in more cost-effective ways.

    Craft a Spinning Wheel at the Huntress and place it to enable more cost-effective crafting options.

Rewards

A Spinning Machine For The HunterWorld Quest

Recommended level 25 · 350 XP

  1. Craft A Spinning Machine With The Huntress

    The Huntress needs a Spinning Machine to refine raw wool. Craft a Spinning Machine with her to proceed!

  2. Refine Raw Wool

    You've crafted a Spinning Machine. Now place it in your base to enable the wool refinement process!

    After that, you should create refined wool for warm padding kits and better armor!

  3. Make Warm Padding Kits

    The refined wool can be used to craft warm padding kits. These kits are essential for crafting warmer gear.

    Craft warm padding kits with the huntress to proceed!

Rewards

Items the steps check for

Diving GearWorld Quest

400 XP

  1. Reach The Drak Temple

    The Huntress believes that you could further extend the lengths of your dives with the right tools. She revealed that the northern army once trained specialty divers and equipped them with proper tools for extended missions.

    The divers were last deployed at a Drak temple, which was abandoned at the time.

    Reach the Drak temple to proceed!

    Drak'Dal Temple 3, Veilwater Basin · Show on map

  2. Enter The Temple And Loot The Lost Diver

    You've found the Drak temple the Huntress mentioned. Find a way inside and prove your prowess.

    A part of the temple seems to be flooded. Increasing your maximum oxygen before entering is recommended.

    Once you're inside the temple, you must discover the fate of those who dove here before you and retrieve their gear.

    Drak'Dal Temple 3, Veilwater Basin · Show on map

Rewards

Hunter Needs Shelter

Recommended level 1

  1. Build A Sheltered Bed For Athalan Skree

    The Hunter needs shelter to craft provisions and supplies. Build a home for the Huntress and grant her access to a nearby sheltered bed if you haven't already!

    To shelter your survivors, craft a suitable bed. Place the bed in a protected area easily accessible by survivors. It will automatically be assigned to the nearest free survivor upon being placed. If you wish to re-assign the bed, equip your Summoning Staff and use it while aimed at the bed.

    This quest will reopen to notify you once your survivors are no longer sheltered.

Unknown WatersPlayer Quest

Recommended level 5 · 150 XP

  1. Catch At Least 5 Fireflies

    The Huntress asked you to gather some fireflies. She didn’t say what she plans to do with them, but it’s best to go along with it.
    Fireflies can be found in the Springlands at night.

    Return to her with the fireflies in your inventory.

  2. Craft A Fishing Rod

    The Huntress explained that she wants to hook the fireflies onto a fishing line to catch fish. She also showed you how to craft a basic fishing rod.

    Craft a fishing rod, then return to her.

  3. Catch Your First Fish

    You're ready to catch your first fish. Hook the bait onto your rod and head to any body of water large enough for fishing. Come back to show her what you’ve caught!

Rewards

Recipes tied to this quest

Enveloping BloodPlayer Quest

Recommended level 30 · 200 XP

  1. Craft Or Obtain A Drak Soulward Flask

    The Hunter thinks that you must spill and drink the same blood as the Drak to beat them at their own domination game.

    Craft or obtain a Drak Soulward Flask to strengthen yourself against the new foes! You can find the recipe at the Alchemist's workshop.

    While under the influence of the potion, you will also gain the ability to understand their written language.

  2. Use A Drak Soulward Flask

    You've crafted a potion that allows you to fight against the Drak more effectively.

    Drink the potion before or during battle to feel its empowering effects. After consumption, you will also be able to read the written word of the Drak.

Rewards

A Test Of Skill

75 XP

  1. Bring The Hunter Fur

    The Hunter, Athalan Skree, wants to see animal fur. She will share a secret with you once you bring some to her.

  2. Reach The Hunting Grounds

    The Hunter shared the location of her hidden hunting grounds with you. Investigate the area to see what lies there!

    Show “Hidden Hunting Grounds” on the map

  3. Read The Ancient Obelisk

    You've discovered an Ancient Obelisk in the hunting grounds. Read it to uncover more hidden locations!

    Show “Hidden Hunting Grounds” on the map

Rewards

75 XP and no items.

Magically Empowered EquipmentWorld Quest

Recommended level 40 · 225 XP

  1. Reach The Worker's Ward

    The Huntress has stated that the Ancients were adept at using both mechanical and ethereal means to achieve their goals. She is interested in their magically infused weapons, ammunition, and constructs.

    Reach a place where many Ancient constructs were deployed to better understand Ancient craftsmanship.

    Worker's Ward, Cinder's Cradle · Show on map

  2. Search For A Crafting Recipe

    You've reached a flying island which teems with mechanical constructs and machinery.

    If you look around thoroughly, you may discover discarded research or blueprints that will unlock new crafting recipes for magically empowered items!

    Worker's Ward, Cinder's Cradle · Show on map

Rewards

Salt Mine Location

75 XP

  1. Reach The Mine And Acquire Salt

    The Hunter, Athalan Skree, has given the location of a nearby salt mine. Salt is required to preserve fur.

    Egerton Salt Mines, Springlands · Show on map

Rewards

The Greatest Game

150 XP

Comes after Sun Temple Stories (step 1: Speak To Emily Fray About Elin's Curse)

  1. Scout The Scavenger Camp

    The Hunter pointed you toward a large Scavenger camp in the Kindlewastes. Reach the camp and explore or snuff out the enemies there!

    Deepcut, Kindlewastes · Show on map

Rewards

150 XP and no items.