Player › Skills › Guardian GuardianWarrior part of the tree · 12 skills
Guardian is the Warrior part for taking hits. Heavy Plates and Shiny Plates raise your armor, Tower and Warden add resistance when you are surrounded, and Earth Aura protects nearby allies too. Nemesis draws enemies to you, Martyr heals your group when you fall, and Thick Skin raises your Constitution as the Flame grows. Choose it if you want to be the tank who holds the attention of enemies.
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When equipped with a Melee weapon, you can perform an Evasion Attack by pressing key while evading. You will dash towards the enemy and deal 50% additional weapon damage.
Cost: 25 Stamina
Block Breaker This special attack fills a blocking enemy's Stun Bar twice as much when hit.
Evasion Attack connects to Eternal Spark and Heavy Plates .
When you are killed by an enemy, all allies within 30 meters are healed for 50% of their maximum Health.
They also receive a Final Blessing buff, increasing their maximum Health by 100 points for 15 minutes.
Martyr connects to Earth Aura and Constitution .
Increase the attention you draw from enemies by not known yet .
Each level: not known yet attention drawn per level
How much more attention you draw isn't known yet.
Nemesis connects to Earth Aura and Strength .
Gear that raises it Earth Aura Active Skill · 2 points per level, up to 3 levels · Show in planner
You emit a protective aura that increases Physical and Magical Resistances by 10% for you and all allies within 4 / 8 / 12 meters.
Each level: 4 meters range per level
Earth Aura connects to Martyr , Nemesis and Thick Skin .
Gear that raises it Heavy Plates Passive Skill · 1 point per level, up to 3 levels · Show in planner
Physical Armor points from equipped items are increased by 4% / 8% / 12% .
Each level: 4% increased Physical Armor per level
Heavy Plates connects to Evasion Attack , Purification , Shiny Plates , Veteran and Constitution .
Gear that raises it Shiny Plates Passive Skill · 1 point per level, up to 3 levels · Show in planner
Magical Armor points from equipped items are increased by 4% / 8% / 12% .
Each level: 4% increased Magical Armor per level
Shiny Plates connects to Heavy Plates and Constitution .
Gear that raises it Purification Passive Skill · 1 point per level, up to 3 levels · Show in planner
Defeating a Shroud infested enemy with a One- or Two-Handed Axe, Club, Hammer, Sword or Greatsword restores 3 / 6 / 9 seconds of Time in the Shroud .
Time in the Shroud Should this time run out, the Shroud will consume you.
Each level: 3 seconds per level
Purification connects to Heavy Plates and Constitution .
Gear that raises it While there are three or more enemies within 20 meters, you receive 10% increased Physical Resistance .
Tower connects to Soul Leech and Constitution .
While there are three or more enemies within 20 meters, you receive 10% increased Magical Resistance .
Warden connects to Absorb and Constitution .
Soul Leech Passive Skill · 2 points per level, up to 3 levels · Show in planner
When killing an enemy with a Melee weapon, all players within 5 / 10 / 15 meters of the target restore 15 / 30 / 45 Mana.
Each level: 5 meters range and 15 Mana per level
Soul Leech connects to Tower , Constitution and Strength .
Gear that raises it When you receive Magic damage, you have a 4% / 8% / 12% chance to restore 1 Mana per Health point lost.
Each level: 4% chance per level
Absorb connects to Life Burst , Warden and Constitution .
Gear that raises it Gain one point of Constitution for every two levels of the Flame.
Thick Skin connects to Earth Aura , Constitution and Strength .