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Center

Inside the ring, for every class · 19 skills

The Center is the ring of skills just inside the starting Sparks, and it belongs to no class. It holds the everyday skills every character wants: Double Jump, Airborne Architect for building, and tool bonuses such as Lumberjack, Mason, Prospector and Miner for gathering. It also teaches the Merciless Attack on overpowered enemies, which Opportunity and Snap make stronger, and Inner Fires lets you stay longer in the Shroud. Most players take a few of these early, whatever class they play.

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Spark

The 12 starting points on the ring · free

Allows you to revive yourself at the Flame Altar.

Grounding Hook

Active Skill · 4 points · Show in planner

Use your Grappling Hook to pull flying enemies towards you during combat.

The cost of this skill scales with enemy level. The higher the enemy level, the more it costs.

Base Cost: 30 Stamina

Grounding Hook connects to Giant Slayer Hook and Opportunity.

Felling Axe Specialization

Active Skill · 2 points · Show in planner

Unlocks Special Abilities of Felling Axes.
Press key to unleash a powerful Special Ability after generating enough Focus.

Focus
Generate Focus by attacking. Focus can be built up with any weapon type and is used to trigger Special Abilities of weapons.

Felling Axe Specialization connects to Airborne Architect and Lumberjack.

Pickaxe Specialization

Active Skill · 2 points · Show in planner

Unlocks Special Abilities of Pickaxes.
Press key to unleash a powerful Special Ability after generating enough Focus.

Focus
Generate Focus by attacking. Focus can be built up with any weapon type and is used to trigger Special Abilities of weapons.

Pickaxe Specialization connects to Airborne Architect and Mason.

Giant Slayer Hook

Active Skill · 3 points · Show in planner

Use your Grappling Hook to pull yourself towards large enemies during combat.

The cost of this skill scales with enemy level. The higher the enemy level, the more it costs.

Base Cost: 30 Stamina

Giant Slayer Hook connects to the ring and Grounding Hook.

Merciless Attack

Active Skill · 2 points · Show in planner

Perform a Merciless Attack by pressing key to deal 500% damage to an overpowered enemy.

Overpower
Attacking blocking enemies or parrying their attacks fills their Stun Bar until they become overpowered.
Overpowered enemies are open for Merciless Attacks.

Wands, Staves and Bows cannot perform Merciless Attacks.

Merciless Attack connects to the ring, Power Parry and Snap.

Fisherman’s Resolve

Passive Skill · 1 point per level, up to 3 levels · Show in planner

Increases your Fishing Endurance by 5 / 10 / 15.

Allows for extended battles with hooked fish.

Each level: 5 Fishing Endurance per level

Fisherman’s Resolve connects to the ring.

Gear that raises it

Saviour

Passive Skill · 1 point per level, up to 3 levels · Show in planner

Time to revive an ally is reduced by 1 / 2 / 3 seconds.

Default revive time is 6 seconds.

Each level: 1 second per level

Saviour connects to the ring.

Power Parry

Passive Skill · 1 point per level, up to 3 levels · Show in planner

Your Parry Power is increased by 10% / 20% / 30%.

Parry
You can block when equipped with any Melee weapon, Ward, or Shield. A well-timed block will parry the attack and fill up the enemy's Stun Bar.
Wait to see a flash on the enemy or projectile to perform a parry.

Overpower
Attacking blocking enemies or parrying their attacks fills their Stun Bar until they become overpowered.
Overpowered enemies are open for Merciless Attacks.

Each level: 10% Parry Power per level

Power Parry connects to the ring, Merciless Attack and Opportunity.

Gear that raises it

Well Rested

Passive Skill · 1 point per level, up to 3 levels · Show in planner

The base duration for the Rested buff is increased by 2 / 4 / 6 minutes.

Rested
The Rested buff increases your Stamina Maximum and Regeneration significantly.

It requires shelter, sitting or sleeping, as well as warmth from a heat source.

The buff can be refreshed anywhere.

Surrounding comfort items further increase its duration.

Each level: 2 minutes per level

Well Rested connects to the ring and Inner Fires.

Gear that raises it