Fell Soldier

Damage taken: 100% is normal.

Damage taken: 100% is normal.

Damage taken: 100% is normal.

Damage taken: 100% is normal.

Damage taken: 100% is normal.

Damage taken: 100% is normal.
About
Slow patrollers that gather around populated places. They close in at a walk and swing in fairly predictable patterns, and the armored ones in later regions attack a bit faster.
The Fell Soldier I lives in 7 regions, most often in Springlands, at level 3 to 48. It has 3 unique attacks and its hits deal Cutting and Shroud damage. It is weak to Fire damage. It is immune to Shroud damage.
Loot
Chance per kill. Hover an item for its name.
About
Slow patrollers that gather around populated places. They close in at a walk and swing in fairly predictable patterns, and the armored ones in later regions attack a bit faster.
The Fell Soldier I lives in 7 regions, most often in Springlands, at level 3 to 48. It has 3 unique attacks and its hits deal Cutting and Shroud damage. It is weak to Fire damage. It is immune to Shroud damage. Its loot adds 1 item the other variant never drops.
Loot
Chance per kill. Hover an item for its name.
About
Slow patrollers that gather around populated places. They close in at a walk and swing in fairly predictable patterns, and the armored ones in later regions attack a bit faster.
The Fell Soldier II lives in 7 regions, most often in Revelwood, at level 5 to 48. It has 3 unique attacks and its hits deal Cutting and Shroud damage. It is weak to Fire damage. It is immune to Shroud damage.
Loot
Chance per kill. Hover an item for its name.
About
Slow patrollers that gather around populated places. They close in at a walk and swing in fairly predictable patterns, and the armored ones in later regions attack a bit faster.
The Fell Soldier II lives in 7 regions, most often in Revelwood, at level 5 to 48. It has 3 unique attacks and its hits deal Cutting and Shroud damage. It is weak to Fire damage. It is immune to Shroud damage. Its loot adds 1 item the other variant never drops.
Loot
Chance per kill. Hover an item for its name.
About
Slow patrollers that gather around populated places. They close in at a walk and swing in fairly predictable patterns, and the armored ones in later regions attack a bit faster.
The Fell Soldier III lives in 7 regions, most often in Kindlewastes, at level 5 to 48. It has 3 unique attacks and its hits deal Cutting and Shroud damage. It is weak to Fire, Shock and Poison damage. It is immune to Shroud damage. Compared with the Fell Soldier I, it has 60% more health. Its loot adds 2 items the other variant never drops.
Loot
Chance per kill. Hover an item for its name.
About
Slow patrollers that gather around populated places. They close in at a walk and swing in fairly predictable patterns, and the armored ones in later regions attack a bit faster.
This stronger variant lives in 7 regions, most often in Kindlewastes, at level 5 to 48. It has 2 unique attacks and its hits deal Cutting and Shroud damage. It is weak to Fire, Shock and Poison damage. It is immune to Shroud damage. Compared with the Fell Soldier I, it has 100% more health. Its loot adds 21 items the other variant never drops.
Loot
Chance per kill. Hover an item for its name.