Fell Squire

Damage taken: 100% is normal.

Damage taken: 100% is normal.

Damage taken: 100% is normal.

Damage taken: 100% is normal.
About
The Fell Squire lives in 7 regions, most often in Springlands, at level 1 to 48. It has 2 unique attacks and its hits deal Cutting, Piercing, Blunt and Shroud damage. It is weak to Fire damage. It is immune to Shroud damage.
Loot
Chance per kill. Hover an item for its name.
About
This variant lives in 7 regions, most often in Springlands, at level 1 to 48. It has 2 unique attacks and its hits deal Cutting, Piercing, Blunt and Shroud damage. It is weak to Fire damage. It is immune to Shroud damage. Its loot adds 1 item the other variant never drops.
Loot
Chance per kill. Hover an item for its name.
About
The Fell Lancer lives in 7 regions, most often in Springlands, at level 1 to 48. It has 3 unique attacks and its hits deal Cutting, Piercing, Blunt and Shroud damage. It is weak to Fire damage. It is immune to Shroud damage.
Loot
Chance per kill. Hover an item for its name.
About
The Fell Lancer lives in 6 regions, most often in Albaneve Summits, at level 11 to 48. It has 3 unique attacks and its hits deal Cutting, Piercing, Blunt and Shroud damage. It is weak to Fire and Shock damage. It is immune to Shroud damage. Compared with the Fell Squire · Dagger · First cave variant, it has 35% more health. Its loot adds 1 item the other variant never drops.
Loot
Chance per kill. Hover an item for its name.